When files change
If you change the .blend, swap textures or re-export caches while rendering, update the task to a new version and re-render only the shots that need it.
A submitted task uses the files as they were at the moment you submitted. If you then change the .blend, swap a texture or re-export a cache on your computer, the render machines don't pick it up on their own. To use the changes, click Update task on the task. This creates a new version. The shots you check move to the new version and render again, and the others stay as they are.
What you need
- The changed and saved
.blend, on your own computer. - At least Workstation access (Access).
Update in danio
- On the Tasks page, open the task and click Update task on the right.
- As soon as the dialog opens, it starts comparing against the previous version. The top line shows which version it is based on and how many files were added or changed. You don't need to wait for the comparison; carry on choosing.
- Under Shots to move to the new version, check the shots to move. You can also enter frames directly under Frames, such as
1-24,49-60. - If you only swapped textures or caches, choose External assets only under Scope. If you changed animation, lighting or materials, keep With .blend.
- Click Update. You can click it before the comparison finishes: the button changes to Comparing and uploads automatically when the comparison is done.
What success looks like: a message says Updated to version 2, and a version 2 row appears under Shots and films.
Update in Blender
In the danio tab of the Blender sidebar, this file's tasks are listed below. Click the refresh button on a task's row to open Update task, and choose as above. If you only swapped external assets, uncheck Update the .blend too.
What happens to the checked shots
| In the checked shots | Result |
|---|---|
| Frames already rendered | Rendered again with the new version; the old film can still be downloaded |
| Chunks rendering now | Stopped right away and rendered again with the new version |
| Not rendered yet | Rendered with the new version when their turn comes |
Unchecked shots stay on their original version, whether they are rendered or not. When everything is rendered, the shots from the old and new versions are joined into the new version's film.
- You can't confirm with nothing checked.
- If the files are the same as the previous version, no new version is created and nothing is uploaded. The checked shots just render again.
- Referenced files that aren't on this computer are carried over from the previous version and don't count as missing.
- If you only changed external files such as textures, the comparison is usually quick and doesn't need to open Blender.
Can't find the Blend file
If the file was renamed or moved, or you are updating from another computer, the dialog says it can't find the Blend file and lists where it looked. Paste the file's current full path, or click Choose.
Someone else updated first
If two people update the same file one after the other, the one who confirms second has the comparison redone automatically against the newer version and is asked to confirm again. danio doesn't merge .blend files: the later update replaces the earlier one, and you can see the differences from the latest version before you confirm.
Undo an update
Under Shots and films, click Details on the latest version's row and hold Undo this version for 2 seconds. The task goes back to the previous version and keeps rendering, and the frames, fragments and film from this version are discarded. You can't undo a task's first version. If you don't want it anymore, delete the task.
Get the film
Download films and fragments from a task, have films land on the NAS automatically, and set things up in advance if you need an image sequence.
When the host fails or moves
Take over the workspace from its backup on another computer with the recovery key, then point the other devices at the new host.